Обновление компонентов
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							| @ -1,4 +1,3 @@ | ||||
| enforce_secure_profile: false | ||||
| listeners: | ||||
| - query_port: 25565 | ||||
|   motd: '&cТестовый bungee-сервер' | ||||
| @ -15,8 +14,10 @@ listeners: | ||||
|   max_players: 5 | ||||
|   tab_size: 60 | ||||
|   force_default_server: true | ||||
| remote_ping_cache: -1 | ||||
| network_compression_threshold: 256 | ||||
| groups: | ||||
|   md_5: | ||||
|   - admin | ||||
| connection_throttle_limit: 3 | ||||
| permissions: | ||||
|   default: | ||||
|   - bungeecord.command.server | ||||
| @ -27,26 +28,26 @@ permissions: | ||||
|   - bungeecord.command.ip | ||||
|   - bungeecord.command.reload | ||||
|   - bungeecord.command.kick | ||||
| log_pings: true | ||||
| connection_throttle_limit: 3 | ||||
| server_connect_timeout: 5000 | ||||
| timeout: 30000 | ||||
| player_limit: -1 | ||||
| prevent_proxy_connections: false | ||||
| ip_forward: false | ||||
| groups: | ||||
|   md_5: | ||||
|   - admin | ||||
| remote_ping_timeout: 5000 | ||||
| connection_throttle: 4000 | ||||
| log_commands: false | ||||
| stats: 2063a89d-bf28-4bb7-a8c1-56b6dd57e241 | ||||
| network_compression_threshold: 256 | ||||
| timeout: 30000 | ||||
| log_pings: true | ||||
| prevent_proxy_connections: false | ||||
| connection_throttle: 4000 | ||||
| enforce_secure_profile: false | ||||
| online_mode: false | ||||
| forge_support: false | ||||
| disabled_commands: | ||||
| - disabledcommandhere | ||||
| stats: 2063a89d-bf28-4bb7-a8c1-56b6dd57e241 | ||||
| ip_forward: false | ||||
| servers: | ||||
|   lobby: | ||||
|     motd: '&1Just another BungeeCord - Forced Host' | ||||
|     address: 135.181.170.94:25630 | ||||
|     address: YOUR_ADRESS.com | ||||
|     restricted: false | ||||
| reject_transfers: false | ||||
| server_connect_timeout: 5000 | ||||
| forge_support: false | ||||
| disabled_commands: | ||||
| - disabledcommandhere | ||||
| remote_ping_cache: -1 | ||||
| remote_ping_timeout: 5000 | ||||
| player_limit: -1 | ||||
|  | ||||
										
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							| @ -1,5 +1,5 @@ | ||||
| #HSQL Database Engine 2.4.0 | ||||
| #Sat Oct 14 15:03:44 MSK 2023 | ||||
| #Sat Mar 09 14:32:18 MSK 2024 | ||||
| version=2.4.0 | ||||
| modified=no | ||||
| tx_timestamp=0 | ||||
|  | ||||
										
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							| @ -2,7 +2,6 @@ | ||||
| # Ensure you look through all these options | ||||
| # If you need help: | ||||
| # Discord - https://viaversion.com/discord | ||||
| # viaversion.com - Discussion tab | ||||
| # Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration | ||||
| # | ||||
| #----------------------------------------------------------# | ||||
| @ -10,24 +9,26 @@ | ||||
| #----------------------------------------------------------# | ||||
| # | ||||
| # Should ViaVersion check for updates? | ||||
| checkforupdates: true | ||||
| # Send the supported versions with the Status (Ping) response packet | ||||
| send-supported-versions: false | ||||
| # The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled | ||||
| 1_13-tab-complete-delay: 0 | ||||
| # | ||||
| # Force-update 1.19.4+ player's inventory when they try to swap armor in a pre-occupied slot. | ||||
| armor-toggle-fix: true | ||||
| # If the above is true, should we automatically team players until you do? | ||||
| auto-team: true | ||||
| # Change the blocked disconnect message | ||||
| block-disconnect-msg: You are using an unsupported Minecraft version! | ||||
| # Block specific Minecraft protocol version numbers. | ||||
| # List of all Minecraft protocol versions: https://wiki.vg/Protocol_version_numbers, or use a generator: https://via.krusic22.com | ||||
| block-protocols: [] | ||||
| # Easier to configure alternative to 'block-protocols'. Uses readable version strings with possible '<' and '>' prefixes. | ||||
| # An example to block 1.16.4, everything below 1.16, as well as everything above 1.17.1 would be: ["<1.16", "1.16.4", ">1.17.1"] | ||||
| # You can use both this and the block-protocols option at the same time as well. | ||||
| block-versions: [] | ||||
| # Block specific Minecraft protocol version numbers. | ||||
| # List of all Minecraft protocol versions: https://wiki.vg/Protocol_version_numbers, or use a generator: https://via.krusic22.com | ||||
| block-protocols: [] | ||||
| # Change the blocked disconnect message | ||||
| block-disconnect-msg: You are using an unsupported Minecraft version! | ||||
| # If you use ProtocolLib, we can't reload without kicking the players. | ||||
| # (We don't suggest using reload either, use a plugin manager) | ||||
| # You can customise the message we kick people with if you use ProtocolLib here. | ||||
| reload-disconnect-msg: Server reload, please rejoin! | ||||
| # We warn when there's an error converting item and block data over versions, should we suppress these? (Only suggested if spamming) | ||||
| suppress-conversion-warnings: false | ||||
| # If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended) | ||||
| bossbar-anti-flicker: false | ||||
| # Should we patch boss bars so they work? (Default: true, disable if you're having issues) | ||||
| bossbar-patch: true | ||||
| # | ||||
| #----------------------------------------------------------# | ||||
| #                     BUNGEE OPTIONS                       # | ||||
| @ -48,10 +49,54 @@ bungee-ping-save: true | ||||
| # The format for the following is: | ||||
| #  servername: protocolversion | ||||
| # You can find protocol ids on https://wiki.vg/Protocol_version_numbers | ||||
| # It will fallback to the default option if none found. | ||||
| # It will use the default option if none found. | ||||
| bungee-servers: | ||||
|   default: 47 | ||||
|   lobby: 763 | ||||
|   lobby: 764 | ||||
| # | ||||
| # Caches light until chunks are unloaded to allow subsequent chunk update packets as opposed to instantly uncaching when the first chunk data is sent. | ||||
| # Only disable this if you know what you are doing. | ||||
| cache-1_17-light: true | ||||
| # Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item) | ||||
| chat-nbt-fix: true | ||||
| checkforupdates: true | ||||
| # Fix 1.9+ clients not rendering the far away chunks and improve chunk rendering when moving fast (Increases network usage and decreases client fps slightly) | ||||
| chunk-border-fix: false | ||||
| # 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely. | ||||
| disable-1_13-auto-complete: false | ||||
| # Fixes walk animation not shown when health is set to Float.NaN | ||||
| fix-1_14-health-nan: true | ||||
| # Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants | ||||
| fix-infested-block-breaking: true | ||||
| # For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them | ||||
| fix-low-snow-collision: false | ||||
| # Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non-full blocks. | ||||
| fix-non-full-blocklight: true | ||||
| # When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems | ||||
| # Useful for lobbyservers where users can't build and those stems are used decoratively | ||||
| flowerstem-when-block-above: false | ||||
| # Force the string -> json transform | ||||
| force-json-transform: false | ||||
| # | ||||
| # Force 1.17+ client to accept the server resource pack; they will automatically disconnect if they decline. | ||||
| forced-use-1_17-resource-pack: false | ||||
| # Should we enable our hologram patch? | ||||
| # If they're in the wrong place enable this | ||||
| hologram-patch: false | ||||
| # This is the offset, should work as default when enabled. | ||||
| hologram-y: -0.96 | ||||
| # | ||||
| # Ignores incoming plugin channel messages of 1.16+ clients with channel names longer than 32 characters. | ||||
| # CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present. | ||||
| ignore-long-1_16-channel-names: true | ||||
| # Allows 1.9+ left-handedness (main hand) on 1.8 servers | ||||
| left-handed-handling: true | ||||
| # | ||||
| # Get the world names which should be returned for each vanilla dimension | ||||
| map-1_16-world-names: | ||||
|   overworld: minecraft:overworld | ||||
|   nether: minecraft:the_nether | ||||
|   end: minecraft:the_end | ||||
| # | ||||
| #----------------------------------------------------------# | ||||
| #                  GLOBAL PACKET LIMITER                   # | ||||
| @ -65,88 +110,15 @@ bungee-servers: | ||||
| # Use -1 to disable. | ||||
| max-pps: 800 | ||||
| max-pps-kick-msg: You are sending too many packets! | ||||
| # | ||||
| # We can also kick them if over a period they send over a threshold a certain amount of times. | ||||
| # | ||||
| # Period to track (in seconds) | ||||
| # Use -1 to disable. | ||||
| tracking-period: 6 | ||||
| # How many packets per second counts as a warning | ||||
| tracking-warning-pps: 120 | ||||
| # How many warnings over the interval can we have | ||||
| # This can never be higher than "tracking-period" | ||||
| tracking-max-warnings: 4 | ||||
| tracking-max-kick-msg: You are sending too many packets, :( | ||||
| # | ||||
| #----------------------------------------------------------# | ||||
| #                 MULTIPLE VERSIONS OPTIONS                # | ||||
| #----------------------------------------------------------# | ||||
| # | ||||
| # Whether to make sure ViaVersion's UserConnection object is already available in the PlayerJoinEvent. | ||||
| # You may disable this for faster startup/join time if you are 100% sure no plugin requires this. | ||||
| register-userconnections-on-join: true | ||||
| # Should we enable our hologram patch? | ||||
| # If they're in the wrong place enable this | ||||
| hologram-patch: false | ||||
| # This is the offset, should work as default when enabled. | ||||
| hologram-y: -0.96 | ||||
| # Minimize the cooldown animation in 1.8 servers | ||||
| minimize-cooldown: true | ||||
| # If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player. | ||||
| # With the main hand the blocking starts way faster. | ||||
| # (Requires "show-shield-when-sword-in-hand" to be disabled) | ||||
| no-delay-shield-blocking: false | ||||
| # Should we disable piston animation for 1.11/1.11.1 clients? | ||||
| # In some cases when firing lots of pistons it crashes them. | ||||
| piston-animation-patch: false | ||||
| # Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item) | ||||
| chat-nbt-fix: true | ||||
| # Should we use prefix for team colour on 1.13 and above clients | ||||
| team-colour-fix: true | ||||
| # 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely. | ||||
| disable-1_13-auto-complete: false | ||||
| # The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled | ||||
| 1_13-tab-complete-delay: 0 | ||||
| # For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them | ||||
| fix-low-snow-collision: false | ||||
| # Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants | ||||
| fix-infested-block-breaking: true | ||||
| # In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages. | ||||
| truncate-1_14-books: false | ||||
| # Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non-full blocks. | ||||
| fix-non-full-blocklight: true | ||||
| # Fixes walk animation not shown when health is set to Float.NaN | ||||
| fix-1_14-health-nan: true | ||||
| # Should 1.15+ clients respawn instantly / without showing a death screen? | ||||
| use-1_15-instant-respawn: false | ||||
| # | ||||
| # Enable serverside block-connections for 1.13+ clients - all the options in this section are built around this option | ||||
| serverside-blockconnections: true | ||||
| # When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks) | ||||
| reduce-blockstorage-memory: false | ||||
| # When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems | ||||
| # Useful for lobbyservers where users can't build and those stems are used decoratively | ||||
| flowerstem-when-block-above: false | ||||
| # Vines that are not connected to blocks will be mapped to air, else 1.13+ would still be able to climb up on them. | ||||
| vine-climb-fix: false | ||||
| # | ||||
| # Ignores incoming plugin channel messages of 1.16+ clients with channel names longer than 32 characters. | ||||
| # CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present. | ||||
| ignore-long-1_16-channel-names: true | ||||
| # | ||||
| # Force 1.17+ client to accept the server resource pack; they will automatically disconnect if they decline. | ||||
| forced-use-1_17-resource-pack: false | ||||
| # The message to be displayed at the prompt when the 1.17+ client receives the server resource pack. | ||||
| resource-pack-1_17-prompt: '' | ||||
| # | ||||
| # Caches light until chunks are unloaded to allow subsequent chunk update packets as opposed to instantly uncaching when the first chunk data is sent. | ||||
| # Only disable this if you know what you are doing. | ||||
| cache-1_17-light: true | ||||
| # | ||||
| # 1.19 chat type formats used for 1.19.1+ clients. | ||||
| chat-types-1_19: | ||||
|   chat.type.text: <%s> %s | ||||
|   chat.type.announcement: '[%s] %s' | ||||
|   commands.message.display.incoming: '%s whispers to you: %s' | ||||
|   chat.type.team.text: '%s <%s> %s' | ||||
|   chat.type.emote: '* %s %s' | ||||
| # | ||||
| # Force-update 1.19.4+ player's inventory when they try to swap armor in a pre-occupied slot. | ||||
| armor-toggle-fix: true | ||||
| # | ||||
| #----------------------------------------------------------# | ||||
| #             1.9+ CLIENTS ON 1.8 SERVERS OPTIONS          # | ||||
| @ -155,44 +127,64 @@ armor-toggle-fix: true | ||||
| # No collide options, these allow you to configure how collision works. | ||||
| # Do you want us to prevent collision? | ||||
| prevent-collision: true | ||||
| # If the above is true, should we automatically team players until you do? | ||||
| auto-team: true | ||||
| # When enabled if certain metadata can't be read we won't tell you about it | ||||
| suppress-metadata-errors: false | ||||
| # When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks) | ||||
| reduce-blockstorage-memory: false | ||||
| # | ||||
| #----------------------------------------------------------# | ||||
| #                 MULTIPLE VERSIONS OPTIONS                # | ||||
| #----------------------------------------------------------# | ||||
| # | ||||
| # Whether to make sure ViaVersion's UserConnection object is already available in the PlayerJoinEvent. | ||||
| # You may disable this for faster startup/join time if you are 100% sure no plugin requires this. | ||||
| register-userconnections-on-join: true | ||||
| # If you use ProtocolLib, we can't reload without kicking the players. | ||||
| # (We don't suggest using reload either, use a plugin manager) | ||||
| # You can customise the message we kick people with if you use ProtocolLib here. | ||||
| reload-disconnect-msg: Server reload, please rejoin! | ||||
| # Should we replace extended pistons to fix 1.10.1 (Only on chunk load) | ||||
| replace-pistons: false | ||||
| # What id should we replace with, default is air. (careful of players getting stuck standing on them) | ||||
| replacement-piston-id: 0 | ||||
| # The message to be displayed at the prompt when the 1.17+ client receives the server resource pack. | ||||
| resource-pack-1_17-prompt: '' | ||||
| # Send the supported versions with the Status (Ping) response packet | ||||
| send-supported-versions: false | ||||
| # | ||||
| # Enable serverside block-connections for 1.13+ clients - all the options in this section are built around this option | ||||
| serverside-blockconnections: true | ||||
| # When enabled 1.9+ will be able to block by using shields | ||||
| shield-blocking: true | ||||
| # If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player. | ||||
| # With the main hand the blocking starts way faster. | ||||
| # (Requires "show-shield-when-sword-in-hand" to be disabled) | ||||
| no-delay-shield-blocking: false | ||||
| # If this setting is active, the shield will appear immediately for 1.9+ when you hold a sword in your main hand. | ||||
| # The shield disappears when you switch to another item. | ||||
| # (Requires "shield-blocking" to be enabled) | ||||
| show-shield-when-sword-in-hand: false | ||||
| # Enable player tick simulation, this fixes eating, drinking, nether portals. | ||||
| simulate-pt: true | ||||
| # Should we patch boss bars so they work? (Default: true, disable if you're having issues) | ||||
| bossbar-patch: true | ||||
| # If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended) | ||||
| bossbar-anti-flicker: false | ||||
| # This will show the new effect indicator in the top-right corner for 1.9+ players. | ||||
| use-new-effect-indicator: true | ||||
| # We warn when there's an error converting item and block data over versions, should we suppress these? (Only suggested if spamming) | ||||
| suppress-conversion-warnings: false | ||||
| # When enabled if certain metadata can't be read we won't tell you about it | ||||
| suppress-metadata-errors: false | ||||
| # Should we use prefix for team colour on 1.13 and above clients | ||||
| team-colour-fix: true | ||||
| tracking-max-kick-msg: You are sending too many packets, :( | ||||
| # How many warnings over the interval can we have | ||||
| # This can never be higher than "tracking-period" | ||||
| tracking-max-warnings: 4 | ||||
| # | ||||
| # We can also kick them if over a period they send over a threshold a certain amount of times. | ||||
| # | ||||
| # Period to track (in seconds) | ||||
| # Use -1 to disable. | ||||
| tracking-period: 6 | ||||
| # How many packets per second counts as a warning | ||||
| tracking-warning-pps: 120 | ||||
| # In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages. | ||||
| truncate-1_14-books: false | ||||
| # Should 1.15+ clients respawn instantly / without showing a death screen? | ||||
| use-1_15-instant-respawn: false | ||||
| # Show the new death messages for 1.9+ on the death screen | ||||
| use-new-deathmessages: true | ||||
| # Should we replace extended pistons to fix 1.10.1 (Only on chunk load) | ||||
| replace-pistons: false | ||||
| # What id should we replace with, default is air. (careful of players getting stuck standing on them) | ||||
| replacement-piston-id: 0 | ||||
| # Fix 1.9+ clients not rendering the far away chunks and improve chunk rendering when moving fast (Increases network usage and decreases client fps slightly) | ||||
| chunk-border-fix: false | ||||
| # Force the string -> json transform | ||||
| force-json-transform: false | ||||
| # Minimize the cooldown animation in 1.8 servers | ||||
| minimize-cooldown: true | ||||
| # Allows 1.9+ left-handedness (main hand) on 1.8 servers | ||||
| left-handed-handling: true | ||||
| # Get the world names which should be returned for each vanilla dimension | ||||
| map-1_16-world-names: | ||||
|   overworld: minecraft:overworld | ||||
|   nether: minecraft:the_nether | ||||
|   end: minecraft:the_end | ||||
| # This will show the new effect indicator in the top-right corner for 1.9+ players. | ||||
| use-new-effect-indicator: true | ||||
| # Vines that are not connected to blocks will be mapped to air, else 1.13+ would still be able to climb up on them. | ||||
| vine-climb-fix: false | ||||
|  | ||||
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