Update to beta.
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#HSQL Database Engine 2.4.0
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#HSQL Database Engine 2.4.0
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#Sat Jun 03 19:39:52 MSK 2023
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#Sat Oct 14 15:03:44 MSK 2023
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version=2.4.0
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version=2.4.0
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modified=no
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modified=no
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tx_timestamp=0
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tx_timestamp=0
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@@ -20,13 +20,3 @@ fix-formatted-inventory-titles: true
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# Sends inventory acknowledgement packets to act as a replacement for ping packets for sub 1.17 clients.
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# Sends inventory acknowledgement packets to act as a replacement for ping packets for sub 1.17 clients.
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# This only takes effect for ids in the short range. Useful for anticheat compatibility.
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# This only takes effect for ids in the short range. Useful for anticheat compatibility.
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handle-pings-as-inv-acknowledgements: false
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handle-pings-as-inv-acknowledgements: false
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#
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# 1.19.1 chat type formats.
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chat-types-1_19_1:
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chat.type.text: <%s> %s
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chat.type.announcement: '[%s] %s'
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commands.message.display.incoming: '%s whispers to you: %s'
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commands.message.display.outgoing: 'You whisper to %s: %s'
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chat.type.team.text: '%s <%s> %s'
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chat.type.team.sent: -> %s <%s> %s
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chat.type.emote: '* %s %s'
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#Specifies how 1.8.x clients should see the cooldown indicator
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# If you need help, you can join our Discord - https://viaversion.com/discord
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#You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED
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#
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#ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER
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# Specifies how 1.8.x clients should see the cooldown indicator
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#1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE
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# You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED
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# ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER
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# 1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE
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cooldown-indicator: TITLE
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cooldown-indicator: TITLE
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#Replaces Adventure mode with Survival mode for 1.7.x clients
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#
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#Enable this option if your server is using the 'CanDestroy'
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# Replaces Adventure mode with Survival mode for 1.7.x clients
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#or 'CanPlaceOn' flags on items
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# Enable this option if your server is using the 'CanDestroy'
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# or 'CanPlaceOn' flags on items
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replace-adventure: false
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replace-adventure: false
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#Whether 1.9 particles should be replaced by similar ones in
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#
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#1.8 and lower
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# Whether 1.9 particles should be replaced by similar ones in
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# 1.8 and lower
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replace-particles: false
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replace-particles: false
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#Max amount of pages for written books before a client gets kicked
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#
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# Max amount of pages for written books before a client gets kicked
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max-book-pages: 100
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max-book-pages: 100
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#Max amount of characters in the json (!) string of a book page before a client gets kicked
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#
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# Max amount of characters in the json (!) string of a book page before a client gets kicked
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max-book-page-length: 5000
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max-book-page-length: 5000
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#
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# Whether to emulate the 1.8+ world border for 1.7.x clients
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emulate-world-border: true
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#
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# The particle to show the world border for the 1.8+ world border for 1.7.x clients
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# see https://wiki.vg/index.php?title=Protocol&oldid=7368#Particle_2
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world-border-particle: fireworksSpark
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@@ -18,7 +18,7 @@ send-supported-versions: false
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# You can use both this and the block-protocols option at the same time as well.
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# You can use both this and the block-protocols option at the same time as well.
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block-versions: []
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block-versions: []
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# Block specific Minecraft protocol version numbers.
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# Block specific Minecraft protocol version numbers.
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# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers, or use a generator: https://via.krusic22.com
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# List of all Minecraft protocol versions: https://wiki.vg/Protocol_version_numbers, or use a generator: https://via.krusic22.com
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block-protocols: []
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block-protocols: []
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# Change the blocked disconnect message
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# Change the blocked disconnect message
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block-disconnect-msg: You are using an unsupported Minecraft version!
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block-disconnect-msg: You are using an unsupported Minecraft version!
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@@ -26,7 +26,7 @@ block-disconnect-msg: You are using an unsupported Minecraft version!
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# (We don't suggest using reload either, use a plugin manager)
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# (We don't suggest using reload either, use a plugin manager)
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# You can customise the message we kick people with if you use ProtocolLib here.
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# You can customise the message we kick people with if you use ProtocolLib here.
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reload-disconnect-msg: Server reload, please rejoin!
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reload-disconnect-msg: Server reload, please rejoin!
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# We warn when there's a error converting item and block data over versions, should we suppress these? (Only suggested if spamming)
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# We warn when there's an error converting item and block data over versions, should we suppress these? (Only suggested if spamming)
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suppress-conversion-warnings: false
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suppress-conversion-warnings: false
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#
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#
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#----------------------------------------------------------#
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#----------------------------------------------------------#
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@@ -41,17 +41,17 @@ suppress-conversion-warnings: false
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bungee-ping-interval: 60
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bungee-ping-interval: 60
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# If the above is enabled, should we save the info to the config (in the section below)
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# If the above is enabled, should we save the info to the config (in the section below)
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bungee-ping-save: true
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bungee-ping-save: true
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# To get a servers protocol, ViaVersion will do the following:
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# To get a server's protocol, ViaVersion will do the following:
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# Look for the server in the following section, then look for the last ping if bungee-ping is enabled
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# Look for the server in the following section, then look for the last ping if bungee-ping is enabled
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# otherwise use default.
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# otherwise use default.
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#
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#
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# The format for the following is:
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# The format for the following is:
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# servername: protocolversion
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# servername: protocolversion
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# You can find protocol ids on http://wiki.vg/Protocol_version_numbers
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# You can find protocol ids on https://wiki.vg/Protocol_version_numbers
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# It will fallback to the default option if none found.
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# It will fallback to the default option if none found.
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bungee-servers:
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bungee-servers:
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default: 47
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default: 47
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lobby: 761
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lobby: 763
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#
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#
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#----------------------------------------------------------#
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#----------------------------------------------------------#
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# GLOBAL PACKET LIMITER #
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# GLOBAL PACKET LIMITER #
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@@ -82,6 +82,9 @@ tracking-max-kick-msg: You are sending too many packets, :(
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# MULTIPLE VERSIONS OPTIONS #
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# MULTIPLE VERSIONS OPTIONS #
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#----------------------------------------------------------#
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#----------------------------------------------------------#
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#
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#
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# Whether to make sure ViaVersion's UserConnection object is already available in the PlayerJoinEvent.
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# You may disable this for faster startup/join time if you are 100% sure no plugin requires this.
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register-userconnections-on-join: true
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# Should we enable our hologram patch?
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# Should we enable our hologram patch?
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# If they're in the wrong place enable this
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# If they're in the wrong place enable this
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hologram-patch: false
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hologram-patch: false
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@@ -104,14 +107,14 @@ fix-low-snow-collision: false
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fix-infested-block-breaking: true
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fix-infested-block-breaking: true
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# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
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# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
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truncate-1_14-books: false
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truncate-1_14-books: false
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# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks.
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# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non-full blocks.
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fix-non-full-blocklight: true
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fix-non-full-blocklight: true
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# Fixes walk animation not shown when health is set to Float.NaN
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# Fixes walk animation not shown when health is set to Float.NaN
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fix-1_14-health-nan: true
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fix-1_14-health-nan: true
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# Should 1.15+ clients respawn instantly / without showing a death screen?
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# Should 1.15+ clients respawn instantly / without showing a death screen?
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use-1_15-instant-respawn: false
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use-1_15-instant-respawn: false
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#
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#
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# Enable serverside block-connections for 1.13+ clients - all of the options in this section are built around this option
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# Enable serverside block-connections for 1.13+ clients - all the options in this section are built around this option
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serverside-blockconnections: true
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serverside-blockconnections: true
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# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
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# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
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reduce-blockstorage-memory: false
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reduce-blockstorage-memory: false
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@@ -142,6 +145,9 @@ chat-types-1_19:
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chat.type.team.text: '%s <%s> %s'
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chat.type.team.text: '%s <%s> %s'
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chat.type.emote: '* %s %s'
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chat.type.emote: '* %s %s'
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#
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#
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# Force-update 1.19.4+ player's inventory when they try to swap armor in a pre-occupied slot.
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armor-toggle-fix: true
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#
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#----------------------------------------------------------#
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#----------------------------------------------------------#
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# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
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# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
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#----------------------------------------------------------#
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#----------------------------------------------------------#
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@@ -155,7 +161,7 @@ auto-team: true
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suppress-metadata-errors: false
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suppress-metadata-errors: false
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# When enabled 1.9+ will be able to block by using shields
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# When enabled 1.9+ will be able to block by using shields
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shield-blocking: true
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shield-blocking: true
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# If this setting is active, the main hand is used instead of the off hand to trigger the blocking of the player.
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# If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player.
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# With the main hand the blocking starts way faster.
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# With the main hand the blocking starts way faster.
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# (Requires "show-shield-when-sword-in-hand" to be disabled)
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# (Requires "show-shield-when-sword-in-hand" to be disabled)
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no-delay-shield-blocking: false
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no-delay-shield-blocking: false
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