Update to beta.

This commit is contained in:
justuser31
2023-10-14 15:04:38 +03:00
parent 0a7b442c89
commit 515aa1050c
19 changed files with 40 additions and 31 deletions
+1 -1
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@@ -1,5 +1,5 @@
#HSQL Database Engine 2.4.0
#Sat Jun 03 19:39:52 MSK 2023
#Sat Oct 14 15:03:44 MSK 2023
version=2.4.0
modified=no
tx_timestamp=0
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-10
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@@ -20,13 +20,3 @@ fix-formatted-inventory-titles: true
# Sends inventory acknowledgement packets to act as a replacement for ping packets for sub 1.17 clients.
# This only takes effect for ids in the short range. Useful for anticheat compatibility.
handle-pings-as-inv-acknowledgements: false
#
# 1.19.1 chat type formats.
chat-types-1_19_1:
chat.type.text: <%s> %s
chat.type.announcement: '[%s] %s'
commands.message.display.incoming: '%s whispers to you: %s'
commands.message.display.outgoing: 'You whisper to %s: %s'
chat.type.team.text: '%s <%s> %s'
chat.type.team.sent: -> %s <%s> %s
chat.type.emote: '* %s %s'
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@@ -1,16 +1,29 @@
#Specifies how 1.8.x clients should see the cooldown indicator
#You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED
#ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER
#1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE
# If you need help, you can join our Discord - https://viaversion.com/discord
#
# Specifies how 1.8.x clients should see the cooldown indicator
# You can choose between TITLE, ACTION_BAR, BOSS_BAR and DISABLED
# ONLY DISABLE IF YOU HAVE 1.9 COOLDOWN DISABLED ON YOUR SERVER
# 1.8 PLAYERS MAY ASK WHY PVP IS NOT WORKING OTHERWISE
cooldown-indicator: TITLE
#Replaces Adventure mode with Survival mode for 1.7.x clients
#Enable this option if your server is using the 'CanDestroy'
#or 'CanPlaceOn' flags on items
#
# Replaces Adventure mode with Survival mode for 1.7.x clients
# Enable this option if your server is using the 'CanDestroy'
# or 'CanPlaceOn' flags on items
replace-adventure: false
#Whether 1.9 particles should be replaced by similar ones in
#1.8 and lower
#
# Whether 1.9 particles should be replaced by similar ones in
# 1.8 and lower
replace-particles: false
#Max amount of pages for written books before a client gets kicked
#
# Max amount of pages for written books before a client gets kicked
max-book-pages: 100
#Max amount of characters in the json (!) string of a book page before a client gets kicked
#
# Max amount of characters in the json (!) string of a book page before a client gets kicked
max-book-page-length: 5000
#
# Whether to emulate the 1.8+ world border for 1.7.x clients
emulate-world-border: true
#
# The particle to show the world border for the 1.8+ world border for 1.7.x clients
# see https://wiki.vg/index.php?title=Protocol&oldid=7368#Particle_2
world-border-particle: fireworksSpark
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@@ -18,7 +18,7 @@ send-supported-versions: false
# You can use both this and the block-protocols option at the same time as well.
block-versions: []
# Block specific Minecraft protocol version numbers.
# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers, or use a generator: https://via.krusic22.com
# List of all Minecraft protocol versions: https://wiki.vg/Protocol_version_numbers, or use a generator: https://via.krusic22.com
block-protocols: []
# Change the blocked disconnect message
block-disconnect-msg: You are using an unsupported Minecraft version!
@@ -26,7 +26,7 @@ block-disconnect-msg: You are using an unsupported Minecraft version!
# (We don't suggest using reload either, use a plugin manager)
# You can customise the message we kick people with if you use ProtocolLib here.
reload-disconnect-msg: Server reload, please rejoin!
# We warn when there's a error converting item and block data over versions, should we suppress these? (Only suggested if spamming)
# We warn when there's an error converting item and block data over versions, should we suppress these? (Only suggested if spamming)
suppress-conversion-warnings: false
#
#----------------------------------------------------------#
@@ -41,17 +41,17 @@ suppress-conversion-warnings: false
bungee-ping-interval: 60
# If the above is enabled, should we save the info to the config (in the section below)
bungee-ping-save: true
# To get a servers protocol, ViaVersion will do the following:
# To get a server's protocol, ViaVersion will do the following:
# Look for the server in the following section, then look for the last ping if bungee-ping is enabled
# otherwise use default.
#
# The format for the following is:
# servername: protocolversion
# You can find protocol ids on http://wiki.vg/Protocol_version_numbers
# You can find protocol ids on https://wiki.vg/Protocol_version_numbers
# It will fallback to the default option if none found.
bungee-servers:
default: 47
lobby: 761
lobby: 763
#
#----------------------------------------------------------#
# GLOBAL PACKET LIMITER #
@@ -82,6 +82,9 @@ tracking-max-kick-msg: You are sending too many packets, :(
# MULTIPLE VERSIONS OPTIONS #
#----------------------------------------------------------#
#
# Whether to make sure ViaVersion's UserConnection object is already available in the PlayerJoinEvent.
# You may disable this for faster startup/join time if you are 100% sure no plugin requires this.
register-userconnections-on-join: true
# Should we enable our hologram patch?
# If they're in the wrong place enable this
hologram-patch: false
@@ -104,14 +107,14 @@ fix-low-snow-collision: false
fix-infested-block-breaking: true
# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
truncate-1_14-books: false
# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks.
# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non-full blocks.
fix-non-full-blocklight: true
# Fixes walk animation not shown when health is set to Float.NaN
fix-1_14-health-nan: true
# Should 1.15+ clients respawn instantly / without showing a death screen?
use-1_15-instant-respawn: false
#
# Enable serverside block-connections for 1.13+ clients - all of the options in this section are built around this option
# Enable serverside block-connections for 1.13+ clients - all the options in this section are built around this option
serverside-blockconnections: true
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
reduce-blockstorage-memory: false
@@ -142,6 +145,9 @@ chat-types-1_19:
chat.type.team.text: '%s <%s> %s'
chat.type.emote: '* %s %s'
#
# Force-update 1.19.4+ player's inventory when they try to swap armor in a pre-occupied slot.
armor-toggle-fix: true
#
#----------------------------------------------------------#
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
#----------------------------------------------------------#
@@ -155,7 +161,7 @@ auto-team: true
suppress-metadata-errors: false
# When enabled 1.9+ will be able to block by using shields
shield-blocking: true
# If this setting is active, the main hand is used instead of the off hand to trigger the blocking of the player.
# If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player.
# With the main hand the blocking starts way faster.
# (Requires "show-shield-when-sword-in-hand" to be disabled)
no-delay-shield-blocking: false