188 lines
5.7 KiB
C
188 lines
5.7 KiB
C
// SPDX-License-Identifier: MIT
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/*
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* Copyright © 2023 Intel Corporation
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*/
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#include <linux/fault-inject.h>
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#include <drm/drm_managed.h>
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#include "xe_device.h"
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#include "xe_ggtt.h"
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#include "xe_gt.h"
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#include "xe_migrate.h"
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#include "xe_pcode.h"
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#include "xe_sa.h"
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#include "xe_tile.h"
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#include "xe_tile_sysfs.h"
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#include "xe_ttm_vram_mgr.h"
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#include "xe_wa.h"
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/**
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* DOC: Multi-tile Design
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*
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* Different vendors use the term "tile" a bit differently, but in the Intel
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* world, a 'tile' is pretty close to what most people would think of as being
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* a complete GPU. When multiple GPUs are placed behind a single PCI device,
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* that's what is referred to as a "multi-tile device." In such cases, pretty
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* much all hardware is replicated per-tile, although certain responsibilities
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* like PCI communication, reporting of interrupts to the OS, etc. are handled
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* solely by the "root tile." A multi-tile platform takes care of tying the
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* tiles together in a way such that interrupt notifications from remote tiles
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* are forwarded to the root tile, the per-tile vram is combined into a single
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* address space, etc.
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*
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* In contrast, a "GT" (which officially stands for "Graphics Technology") is
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* the subset of a GPU/tile that is responsible for implementing graphics
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* and/or media operations. The GT is where a lot of the driver implementation
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* happens since it's where the hardware engines, the execution units, and the
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* GuC all reside.
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*
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* Historically most Intel devices were single-tile devices that contained a
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* single GT. PVC is an example of an Intel platform built on a multi-tile
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* design (i.e., multiple GPUs behind a single PCI device); each PVC tile only
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* has a single GT. In contrast, platforms like MTL that have separate chips
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* for render and media IP are still only a single logical GPU, but the
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* graphics and media IP blocks are each exposed as a separate GT within that
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* single GPU. This is important from a software perspective because multi-GT
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* platforms like MTL only replicate a subset of the GPU hardware and behave
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* differently than multi-tile platforms like PVC where nearly everything is
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* replicated.
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*
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* Per-tile functionality (shared by all GTs within the tile):
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* - Complete 4MB MMIO space (containing SGunit/SoC registers, GT
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* registers, display registers, etc.)
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* - Global GTT
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* - VRAM (if discrete)
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* - Interrupt flows
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* - Migration context
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* - kernel batchbuffer pool
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* - Primary GT
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* - Media GT (if media version >= 13)
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*
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* Per-GT functionality:
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* - GuC
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* - Hardware engines
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* - Programmable hardware units (subslices, EUs)
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* - GSI subset of registers (multiple copies of these registers reside
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* within the complete MMIO space provided by the tile, but at different
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* offsets --- 0 for render, 0x380000 for media)
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* - Multicast register steering
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* - TLBs to cache page table translations
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* - Reset capability
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* - Low-level power management (e.g., C6)
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* - Clock frequency
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* - MOCS and PAT programming
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*/
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/**
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* xe_tile_alloc - Perform per-tile memory allocation
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* @tile: Tile to perform allocations for
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*
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* Allocates various per-tile data structures using DRM-managed allocations.
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* Does not touch the hardware.
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*
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* Returns -ENOMEM if allocations fail, otherwise 0.
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*/
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static int xe_tile_alloc(struct xe_tile *tile)
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{
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struct drm_device *drm = &tile_to_xe(tile)->drm;
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tile->mem.ggtt = drmm_kzalloc(drm, sizeof(*tile->mem.ggtt),
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GFP_KERNEL);
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if (!tile->mem.ggtt)
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return -ENOMEM;
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tile->mem.ggtt->tile = tile;
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tile->mem.vram_mgr = drmm_kzalloc(drm, sizeof(*tile->mem.vram_mgr), GFP_KERNEL);
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if (!tile->mem.vram_mgr)
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return -ENOMEM;
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return 0;
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}
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/**
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* xe_tile_init_early - Initialize the tile and primary GT
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* @tile: Tile to initialize
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* @xe: Parent Xe device
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* @id: Tile ID
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*
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* Initializes per-tile resources that don't require any interactions with the
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* hardware or any knowledge about the Graphics/Media IP version.
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*
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* Returns: 0 on success, negative error code on error.
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*/
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int xe_tile_init_early(struct xe_tile *tile, struct xe_device *xe, u8 id)
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{
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int err;
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tile->xe = xe;
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tile->id = id;
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err = xe_tile_alloc(tile);
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if (err)
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return err;
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tile->primary_gt = xe_gt_alloc(tile);
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if (IS_ERR(tile->primary_gt))
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return PTR_ERR(tile->primary_gt);
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xe_pcode_init(tile);
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return 0;
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}
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ALLOW_ERROR_INJECTION(xe_tile_init_early, ERRNO); /* See xe_pci_probe() */
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static int tile_ttm_mgr_init(struct xe_tile *tile)
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{
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struct xe_device *xe = tile_to_xe(tile);
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int err;
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if (tile->mem.vram.usable_size) {
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err = xe_ttm_vram_mgr_init(tile, tile->mem.vram_mgr);
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if (err)
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return err;
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xe->info.mem_region_mask |= BIT(tile->id) << 1;
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}
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return 0;
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}
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/**
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* xe_tile_init_noalloc - Init tile up to the point where allocations can happen.
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* @tile: The tile to initialize.
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*
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* This function prepares the tile to allow memory allocations to VRAM, but is
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* not allowed to allocate memory itself. This state is useful for display
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* readout, because the inherited display framebuffer will otherwise be
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* overwritten as it is usually put at the start of VRAM.
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*
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* Note that since this is tile initialization, it should not perform any
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* GT-specific operations, and thus does not need to hold GT forcewake.
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*
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* Returns: 0 on success, negative error code on error.
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*/
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int xe_tile_init_noalloc(struct xe_tile *tile)
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{
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int err;
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err = tile_ttm_mgr_init(tile);
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if (err)
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return err;
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tile->mem.kernel_bb_pool = xe_sa_bo_manager_init(tile, SZ_1M, 16);
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if (IS_ERR(tile->mem.kernel_bb_pool))
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return PTR_ERR(tile->mem.kernel_bb_pool);
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xe_wa_apply_tile_workarounds(tile);
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err = xe_tile_sysfs_init(tile);
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return 0;
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}
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void xe_tile_migrate_wait(struct xe_tile *tile)
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{
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xe_migrate_wait(tile->migrate);
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}
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